Top 10k strings from W.A.R. - Part 2 - Beta (1986)(Martech Games).tap in <root> / bin / z80 / software / Sinclair Spectrum Collection TOSEC.exe / Sinclair ZX Spectrum - Games / [TAP] /

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   3 HHHHHHHHHHHHHHH
   3 GGGGGGGGGGGGGGGGGG
   2 c"@["L["Z["h["r["
   2 HHHHHHHHHHHHHHHH
   2 GGGGGGGGGDDDGGGGGGGGEEEEEEEFGGG
   2 EEEEEEEFGGG
   2 :::::::::::
   1 }=?????-----
   1 xyz{|xyz{|
   1 war23     
   1 war22     >
   1 war21     
   1 qSUW5UUCdJh
   1 fgfgPpQPpQPpQ
   1 d"@["L["Z["h["r["
   1 a",[*.[#".[*
   1 _\c#CfL}cc#
   1 ]_____MOOOO
   1 [2<[2H[2V[2d[2p[2
   1 WMOOOO8678678
   1 WAR2      ?
   1 W-----8678678
   1 U~UUUVUUUV
   1 UUUVUUUV}_
   1 UUUVUUUV}U
   1 UUUTUUUUUU@
   1 THOUGHT I SHOULD PUT SOME STUFF IN FOR ALL YOU BASTARD HACKERS OUT THERE. FIRST A BIT ABOUT THE GAME, IT WAS FIRST CALLED TAC 1st AND WAS GOING TO BE A GOOD GAME BUT MARTECH GOT HOLD OF IT AND MADE IT INTO WAR(HUH,GOOD GOD,WHAT IS IT GOOD FOR,FUCK ALL) IT WAS THEN RUSHED OUT IN TWO WEEKS OR SO AND TURNED INTO A LOAD OF BOLLOCKS .THE FIRST LOT WERE DUPED THEN WE FOUND ONE HELL OF A BOTCH IN IT,BUT IF YOU HAD THE BUGGERD VERSION YOU WOULD NOT BE READING THIS BECAUSE IT ISINT IN THAT VERSION,SO TOUGH SHIT     NOW SOME HELLOS FROM KIX    FIRST,HAPPY BIRTHDAY ALISON(SEE I PUT IT IN),STEVE(SORRY COULD NOT PUT YOUR ALIEN IN JUST AS WELL,BECAUSE IT WAS SHIT),SCOOBY(FUCK OFF BASTARD),MIKE(GOOD HAIR),OTHER MIKE(OFF DOWN THE PUB THEN),MARK JONES(FOR ORIGANAL BACKDROP),THE FAT GIT(COPIED BACKDROPS),TONY(YAWN),AND FINALY JAS(WHOM WITHOUT THIS GAME WOULD PROBALY BEEN ALOT BETTER),AND VERY FINALY DE   NOW BYE AND PISS OFF     OH ALMOST FORGOT TRY POKE 37031,0 FOR MORE LIVES        UH HANG ON WEVE STILL GOT 1K OF MESSAGE L
   1 S2]#~24]#~26]#~28]#~2:]#~2<]
   1 S$]#~2&]#~2(]#~2*]#~2,]#~2.]#~_#~W
   1 QDDDDDU]^4444
   1 QDDDDDUMN4444
   1 QDDDDDU-.4444
   1 Q@CCABE=>DDDD
   1 Q@CBACEMNDDDD
   1 Q@ABCCEJ::::;
   1 Q444445]^@CBA
   1 Q444445=>@CBA
   1 Q444445-.@CBA
   1 MOOOOO=????|
   1 HOHHHHHHHHHH
   1 HHHHHHHHHHHHHH
   1 HHHHHHHHHHH
   1 HHHHGGGGGGt
   1 GGGGGGGGGGGGGGGGGGG
   1 GGGGGGGGGGGGGFFEEEEEEEFGGGGGGGGGGOOGGGGGGGGGGFFEEEEEEEFGGGGGGGGGGOOGGGGGGGGGGF
   1 GGGGGGGGGGDDDGGGGGG
   1 GEEEEEEEEGGGGGGGGGGGGGGGGGGGG
   1 FGEEEEEEEFGGGFFrWrGGGGGGGGGzzzz
   1 FGEEEEEEEFGGGFFFFFFGGGGGGGzzz
   1 FGEEEEEEEFGGG
   1 EEEEEEEFGGGGGGGGGGGGGGGGGGGGGGFGEEEEEEEFGGG
   1 EEEEEEEFGGGGFGFFGGGGGG
   1 EEEEEEEFGGGFGFGGGGGGGGGGGGGGGGGGEEEEEEEFGGGGFFFGGGGCCGGGGGGG
   1 EEEEEEEFGGGFFrrrGGGGGGGGGGzz
   1 EEEEEEEFGGGFFrrFGGGGGGGGzzzz
   1 EEEEEEEFFFFFFFFFFFFGGGFFFFFFFFFGEEEEEEE
   1 EEEEEEEFFFFFFFFFFFFFFFFFFFFFFFFFEEEEEEEFGGGGGG
   1 EEEEEEEEGGGGGGGGGGGGGGGGGGG
   1 EEEEEEEEEEEEEEEEEEEEEEEEEEE
   1 ;<=>?_Q !"
   1 :z[<2z[!,]
   1 :;<=>?@+,-
   1 8678678fg]____(
   1 2p[*r["t[*.[
   1 2d[*h["f[*.["^[
   1 2b[:2[2`[>
   1 2R[:4[2T[>
   1 2N[2v[2x[2
   1 2D[:4[2F[>
   1 28[:4[2:[>
   1 22[:0[=20[
   1 22[:0[<20[
   1 !2[44!Xc",[*.[+".[*
   1                                            WAR SECOND    war second                 PROGRAM BY    program by     KIX AND JAS   kix and jas                BACKDROPS BY  backdrops by   DAVE DEW AND  dave dew and  MARK JONES    mark jones                               SPRITES BY JASsprites by jas
   1                                                         SELECT CONTROLselect control               1  SINCLAIR   ;  sinclair   2  KEMPSTON   <  kempston   3  CURSOR     =  cursor     4  DEFINE     >  define             KEYS          keys                5 START       ? start      
   1                                                         MISSION FAILEDmission failed
   1                                                                       STRAFFING  RUNstraffing  run UNSUCCESSFUL  unsuccessful                 PREPARE TO    prepare to     RE ENTER      re enter                    WARNING       warning      LAST LOOP     last loop   
   1                                                                       STRAFFING  RUNstraffing  run  SUCCESSFUL    successful                  PREPARE TO    prepare to    ENTER NEXT    enter next     CYLINDER      cylinder   
   1                                                                        DEFINE        define            CONTROLS      controls                 RIGHT         right       
   1                                                                        DEFINE        define            CONTROLS      controls                 LEFT          left        
   1                                                                        DEFINE        define            CONTROLS      controls                 FIRE          fire        
   1                                                                        DEFINE        define            CONTROLS      controls                 DOWN          down        
   1                                                                        DEFINE        define            CONTROLS      controls                  UP            up         
   1                                                                        DEFINE        define            CONTROLS      controls                                           
   1                                                                                      NOW ENTERING  now entering                   SECTOR        sector      SCHEMATICH    schematich                    PREPARE       prepare   
   1                                                                                      NOW ENTERING  now entering                   SECTOR        sector       ORGANICK      organick                     PREPARE       prepare   
   1                                                                                       WAR           war              BY KIX        by kix                                START         start                       SHIP STATUS   ship status                 SCORE         score                       EXTRA SHIPS   extra ships          10&00(        =:/::)                            EXTRA WEAPONS extra weapons                MULTI LASER   multi laser           1&00(         ;/::) DUAL LASER    dual laser            3&50(         =/?:) REAR PHASER   rear phaser           8&25(         ,/<?) SIDE PHOTONS  side photon          15&00(        ;?/::)                                                                                     TRANSMITION   transmition            ENDS          ends                                                        
   1                                                                                                      MISSION       mission         ENDS          ends